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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theodoric Graham, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His auburn hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He feeds upon the attention of others.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of specialists.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Flaws: Shy, Secretive. Bonds: Attractive, Rich, Criminal record. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Theodoric Graham, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 8 (-1)11 (+0)
Skills Medicine +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp.


Social Check DCs


Margery Langley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in a clean brown cloak covering her clean studded leather. She wears her auburn hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She believes the world needs to unite to get rid of giants once and for all.

History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by giants. Margery was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Wants to work out more often; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic. Flaws: Insomniac, Racist. Bonds: Enemies, Mentor. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Margery Langley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Insight +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is cut close to his head. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Trym studied abroad. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert, Gifted, Logical. Bonds: Adventurer. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Trym Marston, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 15 (+2)17 (+3)
Skills Deception +6, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Aquamarine (1400 gp). Red garnet (90 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Robert Heiser, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a yellow coat over a red low-cut shirt, and a Stetson hat upon his head. His blonde hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.

History: Robert hails from a village terrorized by dire rats. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Persistence. Flaws: Insane, Fearful. Bonds: Enemies. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Robert Heiser, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Emerald (1000 gp). Red spinel (70 gp). Fire opal (1000 gp). 1 Full Plate. 1 Full Plate.


Social Check DCs

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