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NPC Generator

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Advanced [show]


Oriel Everly, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. Her hair is always cut to a buzz. Her eyes are likewise green.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's in love; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Job, Has a crush. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Oriel Everly, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 14 (+2)16 (+3)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Adelaide Everleigh, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has a moderate pudge and is not very fit. Her red hair is still thick. Her green eyes are slightly larger than normal.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She can't help but pocket interesting objects she comes across

History: Born in a small village she learned the ways of the warrior from her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After months of barely getting by, Adelaide managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Ideals: Philantrophist, Fighting. Bonds: Criminal record, Rich, Family. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Adelaide Everleigh, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 5 (-3)10 (+0)
Skills Medicine +0, Survival +0
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. Pink pearl (90 gp). Tiger eye turquoise (13 gp). Coral (90 gp). Blue sapphire (1000 gp).


Social Check DCs


Avice Wesley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, constantly wearing a red suit, yellow shirt, and grey tie. Her hair is blonde and curly. Her thin eyebrows rest above her beady hazel eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She receives visions of the future at random moments

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly, Disease. Occupation: Priest

Voice: French accent

Attributes [hide]

Avice Wesley, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Aquamarine (400 gp). Bloodstone (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Ogden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and dresses well, typically a more casual-formal manner. His black hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Masseuse business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Bertram Ogden, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 7 (-2)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs

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