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NPC Generator

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Advanced [show]


Anselm Ashton, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears bulky tan painted plate armor. His blonde hair is long and unkept. He has a tattooed face.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is content; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Anselm Ashton, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Susannah Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, brown cloak. She has no hair. She has gleaming, smiling hazel eyes.

Personality: Her tongue was cut out and she uses sign language. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Susannah was born in the north. At a young age she loved to build and create. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world.

Ideals: Persistence. Flaws: Ugly, Disease, Impulsive, Fearful. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Susannah Pinkerton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Vicky Barclay, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her blue boots flare out at the collars. With bright white hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Animals are drawn to her, and she is able to talk to them.

History: When she was but 6 years old her parents immigrated from the north. She worked as a nervous Marshal and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Vicky Barclay, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)16 (+3) 7 (-2)12 (+1)
Skills Athletics +2, Deception +4
Senses Passive Perception 8
Languages Common, Draconic, Giant, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Sarah Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has a moderate pudge and is not very fit. She has moderate length red hair. She tend to wears goggles to shield her eyes.

Personality: She is mildly Human supremacist, though she does not identify as such. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sarah hails from a village terrorized by drow. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Sellsword kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A deep hatred of drow.

Ideals: Optimist. Flaws: Racist. Bonds: Enemies, Criminal record. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Sarah Barclay, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Darkwood Shield.


Social Check DCs

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