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NPC Generator

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Lvl.
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Advanced [show]


Heather Southey, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is cut jaggedly and amateurishly. Her amber eyes are passionate and lively.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She misses her home and complains about the freezing weather, even in summer.

History: Sold as a small child to a necromancer, Heather was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Optimist, Persistence. Bonds: Immigrant, Mentor, Job. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Heather Southey, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)11 (+0) 16 (+3)7 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Sarah Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean blue cloak covering her clean studded leather. She is physically well-built. Her white hair is cut short with large spiked bangs in the front. This gray eyed easterner is not easily forgotten.

Personality: She is mildly Human supremacist, though she does not identify as such. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. She has had some formal writing training, and achieved minor success. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Human compassion.

Ideals: Fighting, Artistic. Flaws: Racist, Secretive. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sarah Sherwood, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Mary England, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her blonde hair down. This gray eyed southerner is not easily forgotten.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A powerful brothel owner made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She loathes her own lifestyle; and balancing her hectic life and new layabout responsibilities is difficult

Ideals: Persistence. Flaws: Depressed. Bonds: Adventurer, Mentor, Job. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Mary England, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 50 pp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).


Social Check DCs


Eleanor Atherton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she usually wears her red robe and has her club always slung over her shoulder. Her silver hair is slicked back into a classic pompadour. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born the only child of a wealthy merchant. She moved out west to avoid the crime she committed. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She would like to get married and retire; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Criminal record, Has a crush. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Eleanor Atherton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp.


Social Check DCs

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