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NPC Generator

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Advanced [show]


Ahlyssa England, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tight fighting clothing, which leaves very little to the imagination. Her red hair is well kept. Her gray eyes are slightly larger than normal.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Human compassion.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Ahlyssa England, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 17 (+3)5 (-3)
Skills Persuasion +0, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Reynard Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of spears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His moppish auburn hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Reynard Willoughby, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)13 (+1) 7 (-2)11 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs


Shane Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). With bright golden hair and a scraggly beard. His fierce violet eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: Shane was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Flaws: Lazy. Bonds: Job, Nature, Adventurer. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Heiser, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Iolite (30 gp). Freshwater pearl (9 gp). Aquamarine (1100 gp). Chrysoprase (30 gp). 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Gilbert Bentley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears blue painted combat armor at almost all times. His whole body is exceptionally muscular. His brown hair has been sun bleached extensively. His eyes are likewise blue.

Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Opinionated. Flaws: Disease. Bonds: Immigrant. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Bentley, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)17 (+3) 16 (+3)3 (-4)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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