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NPC Generator

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Advanced [show]


Trym Marlee, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears an entirely grey suit with blue socks and a vest with buckled shoes. His blonde hair is singed and shortened. His blue eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.

History: He got into the Ruler business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Athletic. Flaws: Ugly, Antagonistic, Depressed. Bonds: Job. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Trym Marlee, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Malachite (10 gp). Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs


Percival Whitby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears grey leather gloves, a grey jacket, and tight pants, and a wedding ring on his left hand. His black hair is still thick. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Percival was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fletcher.

Motivation: To be a Carter again; and expand his business

Ideals: Optimist, Philantrophist. Bonds: In love, Attractive, Job. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Percival Whitby, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Black pearl (700 gp). Black star sapphire (1600 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Locksmith uniform. His hair, while still mostly black, has prominent grey streaks. His eyes are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He then took over the family business and is one of the better Locksmith for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Immigrant, Enemies. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Peter Melancon, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 18 (+4)16 (+3)
Skills History +5, Persuasion +6
Senses Passive Perception 14
Languages Common, Abyssal, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 5000 sp. Blue quartz (15 gp). Lapis lazuli (15 gp).


Social Check DCs


Gomory Alby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His eyes are likewise brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.

History: Gomory was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He has worked as a Crown-heir like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Bonds: Attractive, Immigrant, Job. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Gomory Alby, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Insight +6, Investigation +6
Senses Passive Perception 13
Languages Common, Undercommon, Aquan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Freshwater pearl (10 gp). Tourmaline (50 gp). Silver pearl (50 gp).


Social Check DCs

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