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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Clerebold Sydney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear brown pants and tee shirts. His hair is cut close to his head. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and wants to raise his children well

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Sydney, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)7 (-2) 6 (-2)6 (-2)
Skills Acrobatics +6, Deception +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Freshwater pearl (12 gp).


Social Check DCs


Trym Yardley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a tan cloak and cross-gartered pastel stockings, and his gloved hand is found clutching a scythe. His long auburn hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Trym was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He wants revenge against dire rats.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Trym Yardley, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Citrine (40 gp). Blue quartz (12 gp). Golden pearl (80 gp). 1 Minor magic item.


Social Check DCs


Heather Myerscough, Female Human [Permalink]

Personal [hide]

Description: She sports yellow clothing, slightly heavier than average wear. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair, while still mostly blonde, has prominent grey streaks. She wears large thick round spectacles.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: Heather was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion

Ideals: Passionate, Persistence, Fighting. Bonds: Job, Family. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Heather Myerscough, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Elizabeth Abram, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears bulky black painted plate armor. She wears a top hat to hide her balding. Her eyes are hazel and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: To pay off her debts; and she'd like to take her coworkers down a peg

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Debt. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Elizabeth Abram, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp. Rhodochrosite (4 gp). Carnelian (50 gp). Bloodstone (50 gp). Chrysoberyl (140 gp).


Social Check DCs

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