Millicent Brownrigg, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a long white ponytail with little hanging trinkets. She has several tiny opal earrings on each ear.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a xeno-phobe, disliking non-Humans.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Shy, Racist. Bonds: Rich, Military, Attractive. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Sylvan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 4000 sp.
Nicholas Morton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. His red hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Druidic, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 1000 sp.
Robert Snape, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. He has a small bristly mustache and wavy black hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Brewer in town.
History: Robert hails from a village terrorized by orcs. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Job, Enemies, Criminal record. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 58 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Everleigh, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He wears a deerstalker hat to hide his balding. His ears are large.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Mundane, Antagonistic. Bonds: Military. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 57 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 6 (-2) | 18 (+4) | 16 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Violet garnet (200 gp). Tourmaline (150 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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