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NPC Generator

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Advanced [show]


Herleva Norton, Female Human [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants. She is bristling with hidden weapons, mostly shortbows and greatswords. Her black hair is kept up in a ponytail inside a broad hat. Her eyes are likewise green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. By chance she met her brother recently and the two have been together since.

Motivation: She seems to be bored by most things; and to unite with her brother

Flaws: Antagonistic, Mundane. Bonds: Criminal record, Rich, Family. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Herleva Norton, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He has a large green mantle and cape that has been intricately interwoven into his yellow robe. His hair is red and very short. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Layabout profession.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Sabotage a competitor; and to be a layabout again

Flaws: Insane. Bonds: Job, Religious, Enemies. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Adam Eastaughffe, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)15 (+2) 17 (+3)17 (+3)
Skills Arcana +5, Deception +6
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


William Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time, and he perpetually has his hammer ready. He has done his best to style his brown hair to look like a famous performer. He is baby faced.

Personality: This man loves writing and to teach people writing more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Immigrant, Military. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

William Sherwood, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Hugh Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large brown tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Flaws: Ugly, Insane, Shy. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Blackwood, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Deep blue spinel (1300 gp). Fiery yellow corundum (1300 gp). Tiger eye turquoise (14 gp). Peridot (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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