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NPC Generator

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Advanced [show]


Hugolina Marlowe, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses like a well dressed Fortune-teller does. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are hazel and she is always smoking a pipe.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her childhood dream was to be a Barrister, but she was a colossal failure. She has been saving her money to try and buy her sister's freedom.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult.

Flaws: Ugly. Bonds: Job, Family, Enemies, Religious. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Hugolina Marlowe, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Maynild Lindsay, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Maynild Lindsay, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)9 (-1) 11 (+0)17 (+3)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Griselda Weld, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is portly but not overly obese. She keeps her chestnut hair in a flapper bob. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a white middle class family as the only child. There was a wharf not far from home where she often wandered off to fish. She has drifted from career to career and currently works as a Merchant.

Motivation: To be a Guard again; and to end her boredom

Flaws: Fearful, Mundane. Bonds: Attractive, Job, Nature. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Griselda Weld, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 14 (+2)18 (+4)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Woods, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the south; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

John Woods, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 6 (-2)12 (+1)
Skills Investigation +5, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs

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