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NPC Generator

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Elizabeth Clayton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a pastel vest and prefers grey and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic woman, Elizabeth's first love is herself. Her second love is also herself. She has a small toy that she constantly fidgets with.

History: She was born in the north, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Impeccable. Flaws: Ugly, Insane, Addict. Bonds: Immigrant. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Elizabeth Clayton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Golden yellow topaz (700 gp). Black pearl (700 gp). Tourmaline (60 gp). Lapis lazuli (5 gp).


Social Check DCs


Diggory Chatham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are green.

Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diggory took refuge in the large cave and found the beat up morningstar and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Human compassion.

Flaws: Racist, Shy, Disease. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Diggory Chatham, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Malachite (11 gp). Hematite (11 gp). Blue quartz (11 gp). Hematite (11 gp).


Social Check DCs


Nicholas Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. His red hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Nicholas Camden, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)4 (-3) 7 (-2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Jasper (40 gp). Peridot (40 gp). White opal (800 gp). 1 Minor magic item.


Social Check DCs


Ermina Abram, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, but even with her fine clothing she looks run-down. She has done her best to style her white hair to look like a famous performer. Her eyes, though not visible through her cowl, are hazel.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by giants. Ermina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Many giants want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic, Optimist. Bonds: Military, Religious, Enemies. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Ermina Abram, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)10 (+0) 17 (+3)16 (+3)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Rich purple corundum (1100 gp). 1 Darkwood Shield.


Social Check DCs

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