Margery Redfield, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She sports white clothing, slightly heavier than average wear. Her hair is golden and curly. She has several tiny emerald earrings on each ear.
Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with her god.
History: She was born in a small forest village. Her father was a soldier and died while she was still young. Margery was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is greedy; and her religion dominates her actions
Flaws: Shy. Bonds: Rich, Religious, Nature, Military. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. Deep blue spinel (1400 gp). Star rose quartz (60 gp). Banded agate (9 gp). Amethyst (160 gp).
Diggory Camden, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and sports blue clothing, slightly heavier than average wear. His white hair has been sun bleached extensively. His eyes are a pleasant amber.
Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Diggory lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: To unite with his brother.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 10 pp.
Geoffrey Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a custom-built plate barding that's adorned with blue lining and desert motifs, and his gloved hand is found clutching a warhammer. His white hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.
History: The child of a Ploughman, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Philantrophist, Professionalism, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 5000 sp. 1 Everburning torch.
Maynild Graeme, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her skin is fair and her fingers are delicate and long. Her silver hair is heavily combed to the left. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Maynild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Mortician, her father struggled to pay the bills. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Since then, she has sought to make the best of life.
Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter
Ideals: Extrovert, Optimist. Flaws: Addict. Bonds: Poor, Family. Occupation: Sailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

