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NPC Generator

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Advanced [show]


Margery Redfield, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She sports white clothing, slightly heavier than average wear. Her hair is golden and curly. She has several tiny emerald earrings on each ear.

Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with her god.

History: She was born in a small forest village. Her father was a soldier and died while she was still young. Margery was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and her religion dominates her actions

Flaws: Shy. Bonds: Rich, Religious, Nature, Military. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Margery Redfield, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Deep blue spinel (1400 gp). Star rose quartz (60 gp). Banded agate (9 gp). Amethyst (160 gp).


Social Check DCs


Diggory Camden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports blue clothing, slightly heavier than average wear. His white hair has been sun bleached extensively. His eyes are a pleasant amber.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Diggory Camden, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 7 (-2)10 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Geoffrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a custom-built plate barding that's adorned with blue lining and desert motifs, and his gloved hand is found clutching a warhammer. His white hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.

History: The child of a Ploughman, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Philantrophist, Professionalism, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Bradshaw, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Stealth +1, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Everburning torch.


Social Check DCs


Maynild Graeme, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her skin is fair and her fingers are delicate and long. Her silver hair is heavily combed to the left. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Maynild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Mortician, her father struggled to pay the bills. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Since then, she has sought to make the best of life.

Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter

Ideals: Extrovert, Optimist. Flaws: Addict. Bonds: Poor, Family. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Maynild Graeme, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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