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NPC Generator

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Advanced [show]


Tim Shipley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large tan jacket. His black hair and beard is wavy and long. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Tim was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Armorer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a armorer and was forced into it by his family

Ideals: Professionalism. Flaws: Mundane. Bonds: Religious, Immigrant, Family. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Tim Shipley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Old masterpiece painting (600 gp).


Social Check DCs


Heward Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a red suit. His head has been shaved. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: Heward was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.

Motivation: Seeks redemption.

Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Family, Criminal record. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Heward Kelsey, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 17 (+3)11 (+0)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Guy Upton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the east. His childhood dream was to be a Map Maker, but he was a colossal failure. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Athletic. Flaws: Insomniac. Bonds: Religious, Immigrant, Job, Adventurer. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Guy Upton, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Kody Marston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears bulky green painted plate armor, marred by teas. His red hair is thinning but still full. His gray eyes are passionate and lively.

Personality: Kody is depressed about a lot of things. He tends to be a nihilist. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Flaws: Ugly, Depressed, Insane, Disease. Bonds: Criminal record. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Kody Marston, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)7 (-2) 15 (+2)16 (+3)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Tiger eye turquoise (12 gp). Rich purple corundum (1100 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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