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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Rosamund Blythe, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears green painted combat armor at almost all times. Her whole body is exceptionally muscular. Her hair is always cut to a buzz. Her blue eyes are slightly larger than normal.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Rosamund Blythe, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills History +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Mary Garrick, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, red cloak. Her brown hair is lengthy and is close to two feet long. Her hazel eyes lackadaisically let the world flow into them.

Personality: Mary hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Mary was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a Locksmith soon after.

Motivation: To settle down with her crush; and she is unsatisfied with her job

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Mary Garrick, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Sarah Churchill, Female Human [Permalink]

Personal [hide]

Description: An older woman who is well dressed, constantly wearing a black suit, grey shirt, and brown tie, she is not a threatening figure. Her white hair is cut short. Her hazel eyes peer out from beneath her small black hat.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a desert tribe. Sarah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She then took over the family business and is one of the better Body Guard for hire.

Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Opinionated. Flaws: Insane. Bonds: Nature, Job. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Sarah Churchill, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)5 (-3) 10 (+0)8 (-1)
Skills Insight +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs


Frederick Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Joker, Professionalism. Flaws: Ugly. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frederick Bradly, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Golden pearl (60 gp). Bloodstone (50 gp). Red garnet (60 gp).


Social Check DCs

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