Sarah Walpole, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears baggy white pantaloons and a grey scarf. She has chestnut hair. Her fierce amber eyes like to dwell on things.
Personality: Abrasive and pushy, she has a hard time making friends. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in a small island village. Over the years she perfected her riding and shooting skills. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a map maker and was forced into it by her family
Flaws: Antagonistic. Bonds: Job, Nature, Guardian, Family. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp. Emerald (800 gp). Rhodochrosite (12 gp). Red spinel (40 gp). 1 Minor magic item.
Gomory Mori, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are a pleasant brown.
Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Money/treasure; and a deep hatred of dire rats
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Rich. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Red spinel (140 gp). Aquamarine (1100 gp). Alexandrite (1100 gp). Golden yellow topaz (1100 gp). 1 Good lock. 1 Silk rope. 1 Magnifying glass.
Emeny Barney, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear grey pants and tee shirts. She has slicked back chestnut hair. She is very pretty but has cold, dead eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She receives visions of the future at random moments
History: Her mother raised her in a mountain cabin. Her psionic abilities were realized during a raid on her village. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and to reunite with her old friends
Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Nature. Occupation: Weaver
Voice: Low range voice
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Agnes Sydney, Female Human [Permalink]
Personal [hide]
Description: She wears a white tunic with green highlights, and long pastel pants that bunch up around her shoes. Her chestnut hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Dyer, but she got bored and became a Interpreter. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Expand her business; and she is unsatisfied with her job
Flaws: Ugly, Insane, Depressed, Impulsive. Bonds: Rich, Job. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
