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NPC Generator

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Advanced [show]


Joan Woods, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has styled her white hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses divination through singing.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to travel the world and help people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist, Gifted. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Joan Woods, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 7 (-2)14 (+2) 14 (+2)14 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Joan Watson, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black vest and prefers violet and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a long red ponytail with little hanging trinkets. Her eyes are brown.

Personality: She dislikes all the random violence that takes place in the east. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Joan hails from a village terrorized by gnolls. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud.

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joan Watson, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Black star sapphire (1100 gp). Malachite (16 gp).


Social Check DCs


Aline Fawcett, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is kept up in a ponytail inside a feathered hat. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. She is able to make almost anything out of random pieces of junk.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her parents enrolled her in a Paladin school at a young age so that she could practice her druidic talents. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Aline was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Someone believes her a fraud.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Religious, Enemies. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aline Fawcett, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise blue.

Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in hammer use. He became a Knight soon after.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Enemies, Job, Rich. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Gunter Bentley, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)17 (+3) 11 (+0)9 (-1)
Skills History +6, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Auran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Obsidian (12 gp). Moss agate (12 gp). Chrysoberyl (160 gp). Banded agate (12 gp).


Social Check DCs

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