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NPC Generator

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Advanced [show]


Beatrice Ridley, Female Human [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a white coat with tan slacks. She carries with her a set of quarterstaffs, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her hair is brown and very short. She has a dull look in her brown eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done she does not care how it got done.

History: When she was but 7 years old her parents immigrated from the north. She moved from fad to fad and when she turned 15 she discovered dancing. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's attracted to the PC.

Ideals: Fighting, Professionalism, Artistic. Bonds: Nature, Immigrant. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Beatrice Ridley, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Emerald (700 gp). Blue quartz (13 gp). Rich purple corundum (700 gp). Red garnet (100 gp).


Social Check DCs


Margery Winchester, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of longbows on her belt, each one with a aquamarine on the hilt. She wears her golden hair down. She has gleaming, smiling gray eyes.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.

History: Margery was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Margery Winchester, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Aquamarine (500 gp).


Social Check DCs


Alice Dalton, Female Human [Permalink]

Personal [hide]

Description: Standing 4'9", this woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful wizard made her what she is. Over the years she perfected her riding and shooting skills. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it.

Flaws: Insomniac, Racist. Bonds: Rich, Mentor, Nature. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Alice Dalton, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Golden yellow topaz (800 gp).


Social Check DCs


Elysande Kendal, Female Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her tied-back hair is red. Her amber eyes have a joyful gleam in them most of the time.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her first spouse was a Tailor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: Seeks redemption; and her relatives are trying to arrange a marriage

Ideals: Athletic, Optimist, Artistic. Flaws: Racist. Bonds: Family, Criminal record. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Elysande Kendal, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Deep green spinel (50 gp). Amethyst (50 gp). Star ruby (1100 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs

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