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NPC Generator

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Lvl.
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Advanced [show]


Griselda Stapleton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is renowned for her bright yellow dresses and hats. She wears her hair in dreadlocks. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her job bores her to no end. She has decided to make it more interesting.

History: Griselda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She's also a talented Carter, but doesn't like to broadcast it.

Motivation: She has decided she is irredeemable.

Ideals: Disciplined. Bonds: Adventurer, Criminal record, Poor, Job. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Griselda Stapleton, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 3 (-4)13 (+1) 8 (-1)18 (+4)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Susannah Ansley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a weathered and beat up set of banded mail beneath an oversized grey coat. Sporting a golden mohawk this woman's hair draws a lot of attention. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also is a firm believer in the womanly ideal.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels kind of lost in life; and to prove her worth to the world

Flaws: Shy, Impulsive, Depressed. Bonds: Mentor. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Susannah Ansley, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 6 (-2)15 (+2)
Skills Deception +5, Insight +1
Senses Passive Perception 8
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Peridot (80 gp). Malachite (7 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs


Ermina Blankley, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears baggy grey pantaloons and a tan scarf. Her white hair is matted, messy, and big. Her green eyes peer out from beneath her Stetson grey hat.

Personality: Ermina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She got into the Carpenter business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ermina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ermina. She inherited the family business which she has now maintained for 9 years.

Motivation: She is a bit of a kleptomaniac; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Ermina Blankley, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)15 (+2) 14 (+2)7 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Patrick Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears grey leather gloves, a grey jacket, and tight pants. His hair is black and very short. His brown eyes have a joyful gleam in them most of the time.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Ugly, Depressed, Disease. Bonds: Job. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Patrick Marlee, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs

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