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NPC Generator

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Advanced [show]


Heward York, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a brown tunic with black highlights, and long white pants that bunch up around his shoes. His hair is always cut to a buzz. He wears an eyepatch.

Personality: Eccentric and domineering, Heward will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Gardener, who enjoyed hunting, Heward was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Guardian. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Heward York, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +2, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Malachite (12 gp). Golden yellow topaz (200 gp). Amethyst (50 gp). Golden yellow topaz (200 gp).


Social Check DCs


Hunter Southey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. He has chestnut hair. His fierce brown eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Brewer, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Attractive, Military, Nature. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Hunter Southey, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Deception +2, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Sybil Clive, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and carries axes. She wears her hair in dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She is overprotective of those who hire her services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Painter, but she got bored and became a Interpreter. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To end her boredom; and wants to open a new tavern

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Guardian, Job. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Sybil Clive, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aline Dudley, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a pastel feathered hat and pastel clothes. Her white hair is thinning but still full. She wears an eyepatch.

Personality: Aline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in the south, but her parents moved at a very young age to the north. After coming to the age of reason, Aline took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Mercenary.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Aline Dudley, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)12 (+1) 14 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp.


Social Check DCs

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