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NPC Generator

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Advanced [show]


Heather Blackwood, Female Human [Permalink]

Personal [hide]

Description: She wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars, and carries maces. She has shaved her head bald. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a xeno-phobe, disliking non-Humans.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted divine powers by her dying sister.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting, Joker, Gifted. Flaws: Racist, PTSD. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Heather Blackwood, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)7 (-2) 12 (+1)18 (+4)
Skills Intimidation +7, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp.


Social Check DCs


Anselm Remington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He has done his best to style his brown hair to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Body Guard profession.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: To be a Body Guard again.

Flaws: Racist. Bonds: Attractive, Job, Poor, Nature. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Anselm Remington, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. He wears his red hair up in a very large beehive style do. His hazel eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He also hits on women, regardless of circumstances.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Has a crush, Enemies. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Kody Marleigh, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 9 (-1)6 (-2)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Robert Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Robert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and an old rival family wants him found

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Family. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Robert Palomarez, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 10 (+0)18 (+4)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Coral (130 gp). Iolite (30 gp). Blue quartz (13 gp). Blue quartz (13 gp).


Social Check DCs

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