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NPC Generator

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Advanced [show]


Eleanor Oakley, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. She wears her black hair up. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Sold as a small child to a slaver, Eleanor was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Eleanor took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.

Motivation: Marry her sister to traveling adventurers; and she has decided she is irredeemable

Ideals: Philantrophist, Gifted. Bonds: Poor, Attractive, Mentor. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Eleanor Oakley, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 7 (-2)12 (+1)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Amber (120 gp). Rhodochrosite (5 gp).


Social Check DCs


Alice Colby, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. She carries with her a set of greatswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. Her eyes are likewise gray.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not believe in violence as a means to an end. She is a dedicated Healer but believes her peers are too gung-ho.

History: She comes from a rich northern family. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She inherited the family business which she has now maintained for 5 years.

Motivation: She is unsatisfied with her job; and she is greedy

Ideals: Fighting, Philantrophist, Pacifist. Bonds: Rich, Job. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Alice Colby, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Half-Plate.


Social Check DCs


Alice Huckabee, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a green costume with the symbols of strength on her torso. With wild red hair. Her eyes are a pleasant amber.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Justice, Logical. Flaws: Disease, Insane. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Alice Huckabee, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)17 (+3) 14 (+2)10 (+0)
Skills Nature +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Halfling
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Mary Soames, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear flannel. She has wavy silver hair. Her eyes are amber and beady.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a mountains tribe. She was an athlete and attended two major summer competitions. She never won. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic, Joker. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Mary Soames, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 12 (+1)7 (-2)
Skills Athletics +2, Insight +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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