Adam Kent, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. His hair is short and red. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp. Azurite (13 gp).
Galiena Langley, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and she perpetually has her sickle ready. She keeps her auburn hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She also is a firm believer in the womanly ideal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and to prove her worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Enemies, Military, Immigrant. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Halfling
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 500 gp. Amethyst (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Trollope, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish brown hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Kody was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
Kyle Ridley, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel coat over a red low-cut shirt, and a feathered hat upon his head. His head has been shaved. He is baby faced.
Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his daughter
Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Violet garnet (600 gp). Blue star sapphire (700 gp). Obsidian (11 gp). Blue quartz (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
