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NPC Generator

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Chad Payton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Logical, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Chad Payton, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Lapis lazuli (5 gp). White opal (1200 gp). Brown-green garnet (120 gp). Zircon (80 gp).


Social Check DCs


Richard Quinton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He typically wears tan cloth garments or leather armor. He has a hunchback. His silver hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Miller, who enjoyed hunting, Richard was taken on many hunting expeditions. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Insomniac. Bonds: Poor, Nature, Adventurer. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Richard Quinton, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Blue quartz (10 gp). Black star sapphire (1200 gp).


Social Check DCs


Bertram Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is thinning but still full. His brown eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. Some 4 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He has passion for adventuring and risk; and retire the richest man in the north

Ideals: Entrepeneur, Philantrophist. Bonds: Adventurer, Immigrant, In love. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Hayhurst, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2 Acid flasks. 3 Holy water. 4 Thunderstones. 4 Thunderstones.


Social Check DCs


Ermina Yardley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears light armors faded through time and improper care. Her white hair is well kept. Her amber eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the south, but her parents moved at a very young age to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: To be a Merchant again; and further expansion of business

Bonds: Poor, Job, Religious, Immigrant. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Ermina Yardley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Performance +2, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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