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NPC Generator

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Advanced [show]


Alice Kinsley, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is dressed in earthy colors with a green and red handkerchief worn on her left side. Her hair is short and auburn. She wears round tiny glasses practically rammed into her face.

Personality: She is mildly Human supremacist, though she does not identify as such. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Justice, Gifted. Flaws: Ugly, Racist, Fearful. Bonds: Rich. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Alice Kinsley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 8 (-1)13 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Williamina Marleigh, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a white poncho over her likewise colored trousers and shirt. Her hair is golden and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She takes great joy in being the best Mercenary in town.

History: Williamina hails from a village terrorized by gnolls. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has drifted from career to career and currently works as a Mercenary.

Motivation: Wants to raise her children well; and to unite with her sister

Flaws: Antagonistic. Bonds: Job, Enemies, Immigrant, Family. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Williamina Marleigh, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Draconic, Giant, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Soames, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her feathered hat is riddled with cuts and holes. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She enjoys reading and quiet.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hadwisa took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to unite with her brother

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Hadwisa Soames, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 15 (+2)18 (+4)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Banded agate (12 gp). White pearl (90 gp). Hematite (12 gp). Sard (20 gp).


Social Check DCs


Katherine Winthrop, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Katherine and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Religious. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Katherine Winthrop, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs

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