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NPC Generator

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Advanced [show]


Helen Pinkerton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a black vest and prefers tan and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She never swears and excessively uses polite adverbs when speaking. She plays an instrument quite well.

History: She was born several months after her mother was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Military, Rich. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Helen Pinkerton, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 8 (-1)18 (+4)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Aquamarine (900 gp). Obsidian (4 gp). Rich purple corundum (1200 gp).


Social Check DCs


Hadwisa Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries a battered trident and tarnished sword as well. She has slicked back white hair. Her gray eyes are passionate and lively.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of southern immigrants she idolized her father. When Hadwisa reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Hadwisa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and revenge

Ideals: Fighting. Bonds: Poor, Enemies, Immigrant, Military. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Hadwisa Gracey, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Bloodstone (50 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Sarah Ainsley, Female Human [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. Her hair is golden and curly. Her blue eyes are slightly larger than normal.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born to a pair of adventurers, Sarah grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: An old rival family wants her found.

Ideals: Disciplined, Gifted. Bonds: Family, Adventurer. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Sarah Ainsley, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)11 (+0) 5 (-3)14 (+2)
Skills Arcana +3, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Lindsey, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a tan and grey robe with the hood down. He has done his best to style his brown hair to look like a famous performer. His eyes are a pleasant gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Lindsey, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Infernal, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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