Maynild Adley, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Sold as a small child to a brothel owner, Maynild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and doesn't want to be a fletcher and was forced into it by her family
Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Mentor. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Benson, Female Human [Permalink]
Personal [hide]
Description: A 4'7" western woman, she wears bulky grey painted plate armor. Her head has been shaved. She has hazel eyes and a grey hat with a brown feather.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She can't help but pocket interesting objects she comes across
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Margery has worked very hard to control her curse. She has recently gotten a pet goose that steals things from people.
Motivation: She is greedy; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record, Rich. Occupation: Animal Trainer
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp.
Ermina Ainsley, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She usually wears her tan robe and has her longbow always slung over her shoulder. Her brown hair is well kept. Her green eyes dart from person to person.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She served in the navy to pay for her family's outstanding loans. When Ermina reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother.
Ideals: Passionate. Flaws: Insane, Shy. Bonds: Military, Family. Occupation: Sculptor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Oriel Van Es, Female Human [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. She has a long golden ponytail with little hanging trinkets. Her violet eyes have a joyful gleam in them most of the time.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Human compassion; and to share knowledge with the world
Ideals: Passionate, Logical. Flaws: Racist, Insane. Bonds: Poor. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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