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NPC Generator

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Advanced [show]


Agatha Alby, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She wears a tan shirt with thin pastel vertical stripes and tan pants. Her auburn hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She comes from a rich western family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now mingles about in high society.

Motivation: She has a crush on the local Apothecary; and her spouse's relatives view her with great suspicion

Ideals: Passionate, Extrovert. Bonds: Rich, Family, Has a crush. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Agatha Alby, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. His red hair is greasy and uncared for. His eyes are likewise brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ernest was born in the north. At a young age he loved to build and create. He worked as a nervous Merchant and found it very stressful. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Birkenhead, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Red-brown spinel (80 gp). Hematite (8 gp). Chalcedony (30 gp). Blue sapphire (700 gp).


Social Check DCs


Richard Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His auburn hair is heavily combed to the left. He has gleaming, smiling amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Bonds: Attractive, Nature, Poor. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Richard Marlee, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Full Plate. 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Beatrice Snowdon, Female Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is kept up in a ponytail inside a deerstalker hat. Her eyes are hazel and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Beatrice and her spouse have recently divorced.

Motivation: Her religion dominates her actions.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Mortician

Voice: French accent

Attributes [hide]

Beatrice Snowdon, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 8 (-1)13 (+1)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Coral (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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