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NPC Generator

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Advanced [show]


Aline Hampton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears baggy grey pantaloons and a brown scarf. She wears her auburn hair up in a very large beehive style do. Her eyes are amber.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of northern immigrants she idolized her mother. Her mother was a mechanic, and taught her how to fix just about anything. She struck the Hunter job and began her own company from there.

Motivation: To be a Sage again; and sabotage a competitor

Ideals: Persistence. Flaws: Depressed. Bonds: Poor, Job, Immigrant. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Aline Hampton, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anne Hampton, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Sage. She carries with her a set of flails, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. This violet eyed southerner is not easily forgotten.

Personality: Abrasive and pushy, she has a hard time making friends. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Anne lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Unemployed, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their daughter. She worked as a Sage, and she later adopted a second daughter.

Motivation: To be a Unemployed again; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Job, Family. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Anne Hampton, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 2 Alchemist’s fire. 1 Thunderstones. 2 Alchemist’s fire.


Social Check DCs


Tim Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his white hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 4 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Disciplined, Fighting. Bonds: In love, Immigrant, Job. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Tim Abram, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. He has wavy red hair. His green eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is afraid of men and trembles around them

History: Bertram was born in the south. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Persistence. Flaws: Racist, Shy. Bonds: Immigrant. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Melancon, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 9
Languages Common, Elven, Infernal, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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