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NPC Generator

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Advanced [show]


Sarah Ashley, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her skin is fair and her fingers are delicate and long. Her moppish auburn hair is in a traditional bowl cut. Her eyes are a pleasant gray.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Energy wise she seems alert and responsive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Rich, Family. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Sarah Ashley, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item.


Social Check DCs


Avelina Kimberley, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is slicked back into a classic pompadour. Her green eyes dart from person to person to random spaces in the air.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a minor phobia of water and hates getting wet.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Avelina took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She has since lost track of the people in her past.

Motivation: She is wracked by social anxiety; and an old rival family wants her found

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Poor, Family, Nature. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Avelina Kimberley, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)13 (+1) 11 (+0)8 (-1)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Ella Yardley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'4" and wears a tight fitting blue shirt and pants. Her left hand appears badly burned and disfigured. She is bald on top and has large black tufts of hair around her ears. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She invites people to come help in her community garden.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: To find somewhere to settle down; and revenge

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Ella Yardley, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Stealth +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp.


Social Check DCs


Theodoric Altham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.

History: Theodoric was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.

Motivation: To protect his home; and he wants to get laid

Ideals: Athletic. Flaws: Insane. Bonds: Has a crush, Family, Guardian. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Theodoric Altham, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)18 (+4) 16 (+3)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common, Druidic, Infernal, Aquan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Jet (130 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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