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NPC Generator

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Advanced [show]


Ermina Digby, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. She has shaved her head bald. She wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, she has a hard time making friends. Flattery will make her almost putty in your hands.

History: She was born in a small forest village. Through the years after Ermina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Ermina's mother didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother.

Flaws: Antagonistic, Selfish. Bonds: Slave, Nature, Family. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Ermina Digby, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)4 (-3) 13 (+1)10 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Susannah Law, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears baggy tan pantaloons and a red scarf. Her auburn hair is cut jaggedly and amateurishly. Her eyes are amber and she is always smoking a pipe.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Susannah hails from a village terrorized by goblins. In her 16th year, her parents were killed by a goblins raid, leaving Susannah alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their daughter. She worked as a Miller, and she later adopted a second daughter.

Motivation: Someone believes her a fraud.

Ideals: Disciplined. Bonds: Has a crush, Enemies, Family. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Susannah Law, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Emeny Sydney, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are likewise brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also has developed a complete distrust of the Miller profession.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Job, Religious. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Emeny Sydney, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Hallewell, Female Human [Permalink]

Personal [hide]

Description: She wears black trousers with grey and black striped suspenders. She wears various colorful collared shirts. She carries with her a set of longbows on her belt, each one with a jet on the hilt. With wild white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Always inclined to offer people food she seems plenty friendly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised in a mountains tribe. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break

Ideals: Fighting, Philantrophist. Bonds: Attractive, Adventurer, Nature. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Emmeline Hallewell, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 16 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Golden yellow topaz (400 gp).


Social Check DCs

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