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NPC Generator

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Advanced [show]


Ermina Fidget, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Mayor does. She carries with her a set of tridents on her belt, each one with a jet on the hilt. She sports chestnut long hair. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Ermina Fidget, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Silver pearl (40 gp). Malachite (5 gp). Aquamarine (900 gp). Emerald (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His hair, while still mostly brown, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the east. Heward was born on a far eastern island where he grew up under the tutelage of his father, an expert Brewer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc

Ideals: Disciplined. Flaws: Disease, Selfish. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Heward Mitchell, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 17 (+3)6 (-2)
Skills Medicine +6, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Rock crystal (30 gp). Freshwater pearl (4 gp).


Social Check DCs


Vicky Altham, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. Her chestnut hair is styled in orderly dreadlocks. Her eyes are hazel and catlike.

Personality: Overbrimming with self-confidence, Vicky isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She takes great joy in being the best Marshal in town.

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Masseuse, but she got bored and became a Marshal. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Job, Poor. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Vicky Altham, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Rich purple corundum (1100 gp). Citrine (80 gp). Moonstone (80 gp). Chalcedony (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Griselda Digby, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She wears baggy white pantaloons and a red scarf, and her gloved hand is found clutching a shortspear. Her hair is auburn, silky, and of moderate length. This hazel eyed westerner is not easily forgotten.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was always a brilliant, if unscrupulous mind. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Griselda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Griselda. Being a Masseuse kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Secretive, Insane. Bonds: Attractive, Criminal record. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Griselda Digby, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Black pearl (500 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs

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