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NPC Generator

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Advanced [show]


Gomory Harlow, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized pastel coat, he is not a threatening figure. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Gomory will drive conversation. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Gomory studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Harlow, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adelard Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear black tank tops with white pants. His brown hair is heavily combed to the right. His brown unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a Barrister, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: Many giants want him driven away; and he has comitted a past crime that haunts him to this day

Flaws: Disease. Bonds: Immigrant, Criminal record, Poor, Enemies. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Adelard Davenport, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)7 (-2) 9 (-1)16 (+3)
Skills Insight +2, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Old masterpiece painting (600 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (600 gp).


Social Check DCs


Bertram Morley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is white, and he wears a heavy violet leather apron most of the time. His hair is golden and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Bertram was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Shy, Ugly. Bonds: Religious, Adventurer. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Bertram Morley, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Deep green spinel (90 gp).


Social Check DCs


Eva Pickering, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She never wears the same outfit twice, unless she absolutely has to.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and revenge

Ideals: Optimist, Artistic. Bonds: Religious, Enemies. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Eva Pickering, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs

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