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NPC Generator

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Advanced [show]


Elysande Tattersall, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She likes to wear ponchos typically of a light black in addition to tight pants. Her moppish golden hair is in a traditional bowl cut. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Elysande was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Flaws: Ugly, Addict, Fearful. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Elysande Tattersall, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 7 (-2)16 (+3)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Sherwood, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'10" and wears a fancy grey dress. Her left hand appears badly burned and disfigured. Her tied-back hair is chestnut. She has several tiny sapphire earrings on each ear.

Personality: She has always had a great fascination with Human culture. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Attractive, Rich, In love, Immigrant. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Egelina Sherwood, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Trym Thorpe, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with a spirit at a very young age, Trym has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Shy, Disease, Fearful. Bonds: Poor. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Trym Thorpe, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs


Lance Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports brown clothing, slightly heavier than average wear, and is pretty ugly. His hair is golden and curly. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Carter father left him crippled. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Lance Tewksbury, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)19 (+4) 13 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Spyglass. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs

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