Drogo Acton, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. With bright auburn hair and a scraggly beard. He has blue eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Drogo was born with his father's beautiful face. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Adventurer, Enemies. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Moonstone (50 gp). Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Tourmaline (50 gp).
Ralf Vance, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He is unsatisfied with his job; and revenge
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job, Enemies. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Masterwork Common Ranged Weapon.
Hugolina Barton, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of bows on her belt, each one with a opal on the hilt. Her black hair is matted, messy, and big. Her blue eyes are passionate and lively.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She plays an instrument quite well.
History: Hugolina lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Banker they were divorced and she won custody of their son. She worked as a Fletcher, and she later adopted a second son.
Motivation: Regain custody of her son.
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Fletcher
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 50 pp. Chrysoprase (70 gp). White opal (1100 gp). 1 Minor magic item.
Sarah Rowley, Female Human [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. She carries with her a set of scythes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her moppish red hair is in a traditional bowl cut. She has gleaming, smiling hazel eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a xeno-phobe, disliking non-Humans.
History: Born in the south to a Bounty Hunter, Sarah learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has worked as a Bounty Hunter like her mother before her.
Motivation: Human compassion.
Ideals: Fighting. Flaws: Antagonistic, Racist, PTSD. Bonds: Job. Occupation: Bounty Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 20000 cp. Blue quartz (7 gp). Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item.
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