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NPC Generator

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Advanced [show]


Melissa Adley, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is renowned for her bright yellow dresses and hats. Her brown hair is thinning but still full. Her blue eyes lackadaisically let the world flow into them.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Melissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and to get a good night's sleep

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Melissa Adley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 8 (-1)14 (+2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Sard (20 gp).


Social Check DCs


Emmeline Yeardley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt, and sports empty pouches on her belt. She wears her white hair up in a very large beehive style do. She has several tiny aquamarine earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is her passion

Flaws: Cynical, Shy. Bonds: Rich, Adventurer, Immigrant. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Emmeline Yeardley, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


William Browning, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. His hair is short and blonde. He is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: William was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Poor. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

William Browning, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Full Plate.


Social Check DCs


Anthony Chatham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. His black hair is smooth and relatively long. His violet unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Shoemaker business at a young age. Cursed with vampirism at a very young age, Anthony has worked very hard to control his curse. He has achieved small success as a Shoemaker.

Motivation: He is unsatisfied with his job; and to be a shipwright again

Ideals: Philantrophist. Flaws: Disease. Bonds: Religious, Job. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Anthony Chatham, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 14 (+2)18 (+4)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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