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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Solomon Hayes, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a green and tan robe with the hood down and is in decent physical shape. His chestnut hair is still thick. His eyes are amber and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism, Gifted. Flaws: Shy, Antagonistic. Bonds: Criminal record. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Solomon Hayes, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 5 (-3)18 (+4) 11 (+0)15 (+2)
Skills Arcana +7, Athletics +1
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Sylvan, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Brown-green garnet (70 gp). Smoky quartz (40 gp). Aquamarine (500 gp).


Social Check DCs


Gunter Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. He wears his silver hair down. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Shy, Insane. Bonds: Rich. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Gunter Coombs, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Violet garnet (800 gp).


Social Check DCs


Heather Marston, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her sword. She keeps her golden hair in a pixie cut. She wears a mask on her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with her god.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted divine powers by her dying sister.

Motivation: Her religion dominates her actions.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Heather Marston, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)16 (+3) 14 (+2)18 (+4)
Skills Athletics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Ignan, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Williamina Beckwith, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses in collared shirts and wears a proper scarf over her head. Her head has been shaved. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Cocky and sure of herself, she believes she is the best Bricklayer born in the past three hundred years. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Insomniac, Impulsive. Bonds: Job. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Williamina Beckwith, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)12 (+1) 14 (+2)18 (+4)
Skills Animal Handling +5, Athletics +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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