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NPC Generator

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Advanced [show]


Elizabeth Hayhurst, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a top hat to hide her balding. Her gray unseeing eyes seem to look past you.

Personality: She has always had a great fascination with Human culture. She is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village she learned the ways of the warrior from her mother. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Priest soon after.

Motivation: Human compassion.

Ideals: Gifted, Fighting. Flaws: Disease, Racist, Fearful. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elizabeth Hayhurst, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2 Alchemist’s fire.


Social Check DCs


Jane Melancon, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears bulky tan painted plate armor. Her hair is always cut to a buzz. Her eyes are hazel.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Adventurer, Jane learned a great deal about her father's area of expertise. Jane was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She then took over the family business and is one of the better Adventurer for hire.

Motivation: Wants to work out more often; and to be a butcher again

Ideals: Impeccable, Philantrophist, Athletic. Bonds: Religious, Job. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Jane Melancon, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


William Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a black handlebar mustache and slicked back black hair. His gray eyes peer out from beneath his small black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful slaver made him what he is. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and retire the richest man in the east

Ideals: Entrepeneur, Gifted, Logical. Bonds: Mentor, Immigrant. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

William Blankley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Blue sapphire (1600 gp). 1 Minor magic item.


Social Check DCs


Geva Denholm, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and usually wears her black robe and has her shortspear always slung over her shoulder. Her brown hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Prone to second guessing herself, she comes off as nervous. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: When she was but 6 years old her parents immigrated from the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She used her abilities to travel the world and help people.

Motivation: Her spouse's relatives view her with great suspicion; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Family, Immigrant, Enemies. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Geva Denholm, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp.


Social Check DCs

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