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NPC Generator

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Advanced [show]


Williamina Adley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a worn and beaten armor. Her long blonde hair is drawn into a two foot long braid. Her brown eyes dart from person to person.

Personality: She can speak with the recently deceased. She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.

History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Gifted, Pacifist. Bonds: Criminal record. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Williamina Adley, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Chrysoprase (60 gp). Sardonyx (60 gp).


Social Check DCs


Oriel Bristol, Female Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western woman wears tan trousers with red and tan striped suspenders. She wears various colorful collared shirts. Her golden hair is wavy and long. Her eyes are amber and she is always smoking a pipe.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Cartwright again; and wants to work out more often

Ideals: Athletic, Entrepeneur, Gifted. Bonds: Job, Mentor. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Oriel Bristol, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 17 (+3)17 (+3)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Camden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His silver hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Philantrophist. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

John Camden, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Tiger eye turquoise (12 gp). Obsidian (12 gp). 1 Minor magic item.


Social Check DCs


Anne Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear blue pants and tee shirts. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is lazy and tries to find solutions quickly.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has never given up on her poetry dream.

Motivation: To reunite with her absent father; and marry her sister to traveling adventurers

Ideals: Joker, Artistic. Flaws: Ugly, Lazy. Bonds: Family. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Anne Livingstone, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Insight +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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