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NPC Generator

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Advanced [show]


Nicholas Chatham, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly halberds and kukris. His hair is short and golden. His eyes are amber and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Nicholas was born with his mother's beautiful face. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Criminal record, Debt. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Chatham, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 14 (+2)6 (-2)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Jasper (80 gp).


Social Check DCs


Guy Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his black hair in a pixie cut. His eyes, though not visible through his cowl, are green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Mundane. Bonds: Family, Nature, Job. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Wilberforce, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 9 (-1)15 (+2)
Skills Deception +5, History +5
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Black star sapphire (1300 gp). Deep green spinel (70 gp). 2 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Ernest Shipley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his chestnut hair well, parting it to the right. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Knight business at a young age. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Sabotage a competitor.

Ideals: Justice, Persistence. Bonds: Attractive, Job. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Ernest Shipley, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs


Nicholas Alston, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Addict, Terse. Bonds: Poor, Military, Religious. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Nicholas Alston, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Violet garnet (300 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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