Kassoon
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NPC Generator

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Advanced [show]


Bertram Watson, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His blonde hair is braided into rings. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Bertram Watson, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 17 (+3)9 (-1)
Skills Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Rich purple corundum (500 gp). 1 Minor magic item.


Social Check DCs


Rosalind Berkeley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is long and silver with streaks of blonde, and is pulled back with small blue clips. She has a tattooed face.

Personality: She has always had a great fascination with Human culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a soldier and died while she was still young. Rosalind was left her mother's suit of armor and trained in its use and care. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Human compassion; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Military, In love. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Rosalind Berkeley, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)9 (-1) 14 (+2)15 (+2)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Griselda Tinley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. She has slicked back black hair. She wears an eyepatch.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Griselda lived on a farm with her mother, near the main road leading to a nearby town. Her martial abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and to reunite with her absent mother

Ideals: Gifted. Flaws: Ugly, Depressed, Hedonist. Bonds: Family. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Griselda Tinley, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Slave, Attractive, Military, Family. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Charles Graeme, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)16 (+3) 17 (+3)14 (+2)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs

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