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NPC Generator

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Ermina Ogden, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair is braided into rings. She has gleaming, smiling hazel eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She would rather hide behind her crafts than deal with other people.

History: Ermina was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ermina took refuge in the old dungeon and found the beat up rapier and armor she uses now. She ran away from her former home and has been making her living as a Guard for the past few years.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and to unite with her sister

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Job, Family, Nature. Occupation: Guard

Voice: American accent

Attributes [hide]

Ermina Ogden, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)4 (-3) 8 (-1)16 (+3)
Skills Performance +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Odo Weston, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of whips on his belt, each one with a amethyst on the hilt. His tied-back hair is blonde. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Odo Weston, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His moppish golden hair is in a traditional bowl cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Professionalism, Entrepeneur. Bonds: Attractive. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Aldous Staurheim, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)7 (-2) 10 (+0)12 (+1)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 70 pp.


Social Check DCs


William Sutherland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear green clothing when he does not wear armor. He wears his white hair up in a very large beehive style do. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered poetry. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Ugly, Antagonistic. Bonds: In love, Military. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

William Sutherland, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)9 (-1) 15 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Tiger eye turquoise (14 gp). Obsidian (14 gp). Rock crystal (50 gp). Golden yellow topaz (1600 gp).


Social Check DCs

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