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NPC Generator

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Advanced [show]


Ermina Kendal, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is bristling with hidden weapons, mostly longswords and hand crossbows. She has a long red ponytail with little hanging trinkets. Her green eyes dart from person to person.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her job bores her to no end. She has decided to make it more interesting.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Gifted, Fighting. Bonds: Poor, Criminal record, Adventurer. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Ermina Kendal, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)17 (+3) 15 (+2)9 (-1)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Cecily Carlton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze and is in decent physical shape. She wears a small hat to hide her balding. She has a tattooed face.

Personality: She will rave to anyone who will listen. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Cecily was raised in a hard working conservative environment. When Cecily reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She inherited the family business which she has now maintained for 12 years.

Motivation: She has money and likes to spend it.

Flaws: Insane. Bonds: Rich, Enemies, Job, Military. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Cecily Carlton, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs


Giselle Easton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. She carries with her a set of tridents on her belt, each one with a emerald on the hilt. Her hair is long and chestnut with streaks of black, and is pulled back with small green clips. She has several tiny emerald earrings on each ear.

Personality: Giselle is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with her crush; and she would like to get married and retire

Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Giselle Easton, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Alexandrite (1100 gp).


Social Check DCs


William Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long red hair kept up in a rat tail. He has amber eyes and a brown hat with a grey feather.

Personality: William is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Regain custody of his son; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Has a crush, Criminal record, Family. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

William Astley, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 4000 sp. Obsidian (9 gp). Obsidian (9 gp). Hematite (9 gp).


Social Check DCs

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