Beatrice Kenley, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown collared shirt and violet skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: Overbrimming with self-confidence, Beatrice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She uses divination through singing.
History: The child of eastern immigrants she idolized her mother. There was a wharf not far from home where she often wandered off to fish. She left for the east, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Nature. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Aquamarine (1200 gp). Carnelian (40 gp).
Avice Jacobs, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears just a yellow suit. She has shaved her head bald. Her eyes, though not visible through her cowl, are amber.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also is a firm believer in the womanly ideal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Avice was left her father's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Shoemaker for the past few years.
Motivation: To prove her worth to the world.
Flaws: Ugly, Impulsive. Bonds: Poor, Job, Military. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Rhodochrosite (12 gp). Amethyst (160 gp). Deep blue spinel (200 gp).
Cecily Hallewell, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman usually wears her pastel robe and has her falchion always slung over her shoulder and is in decent physical shape. Her white hair is heavily combed to the left. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Cecily will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert. Flaws: Ugly, Disease, Insomniac. Bonds: Slave. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. Obsidian (12 gp). White pearl (80 gp). 1 Minor magic item.
Heather Westcott, Female Human [Permalink]
Personal [hide]
Description: She wears pastel leather gloves, a pastel jacket, and tight pants. Her long brown hair is drawn into a two foot long braid. She has several tiny ruby earrings on each ear.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She has all her life been fascinated with painting.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is greedy; and expand her business
Ideals: Justice, Artistic. Flaws: Secretive. Bonds: Rich, Job. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Just what you see.
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