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NPC Generator

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Advanced [show]


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with white socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He is bald on top and has large red tufts of hair around his ears. He has gleaming, smiling violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep.

Ideals: Logical, Gifted. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Tim Acton, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 7 (-2)11 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Jasper (60 gp). Brown-green garnet (100 gp). Peridot (60 gp).


Social Check DCs


Raymond Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has white hair. He has several tiny amber earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Marleigh, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 7 (-2)13 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Hugh Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.

History: He was raised in a desert tribe. He was taken as a slave by a traveling circus and forced to perform He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Attractive, Nature, Slave. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Hugh Hadleigh, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +6, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. White pearl (160 gp). Smoky quartz (70 gp). Deep blue spinel (900 gp). Coral (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugolina Kendal, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and blue handkerchief worn on her right side. She is physically well-built. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a minor phobia of water and hates getting wet.

History: Hugolina lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hugolina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hugolina. By chance she met her brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her brother; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Fearful. Bonds: Family, Criminal record. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Hugolina Kendal, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)6 (-2) 15 (+2)10 (+0)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Jasper (40 gp). 1 Minor magic item.


Social Check DCs

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