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NPC Generator

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Advanced [show]


Helen Anderton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has wavy chestnut hair. Her fierce brown eyes like to dwell on things.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Helen was born on a far northern desert where she grew up under the tutelage of her father, an expert Sage. She moves from town to town, unable to find a place to settle.

Motivation: Wants to raise her children well; and she loathes her own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Family, Immigrant. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Helen Anderton, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Branson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. His hair is black and very short. His eyes are likewise violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 15th year, his parents were killed by a illithids raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Clerebold Branson, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Ernest Browning, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His black hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his singing dream.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Mentor, Rich. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Ernest Browning, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)18 (+4) 15 (+2)10 (+0)
Skills Deception +3, Investigation +7
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Jasper (60 gp). Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Star rose quartz (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emma Yeardley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears pastel leather gloves, a pastel jacket, and tight pants. Her chestnut hair is thinning but still full. She wears large thick round spectacles.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Paladin school at a young age so that she could practice her psionic talents. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Emotional. Bonds: Enemies, Nature, Job. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Emma Yeardley, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Moonstone (70 gp). Chalcedony (70 gp). Rich purple corundum (1500 gp).


Social Check DCs

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