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NPC Generator

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Advanced [show]


Maynild Nibley, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She has slicked back auburn hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a Sculptor, her father struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Passionate. Flaws: Secretive. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Maynild Nibley, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 18 (+4)16 (+3)
Skills History +5, Medicine +7
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp.


Social Check DCs


Beatrice Rutherford, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is wearing a long, white, dusty cloak. Her brown hair is matted, messy, and big. Her face is scarred and worn.

Personality: A deeply religious woman she believes everything happens for a reason. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Beatrice grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). By chance she met her sister recently and the two have been together since.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Addict. Bonds: Religious, Adventurer, Family, Job. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Beatrice Rutherford, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)15 (+2) 13 (+1)9 (-1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Griselda Remington, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tight fighting clothing, which leaves very little to the imagination. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her face is scarred and worn.

Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. A true patriot, Griselda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Spice Merchant again; and expand her business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Griselda Remington, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Simon Mori, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his sword. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south his family was never financially stable. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Flaws: Impulsive. Bonds: Attractive, Job, Poor. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Simon Mori, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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