Bernard Whitby, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better world.
Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark
Ideals: Persistence. Bonds: Religious, Adventurer, Nature. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Anne Clayden, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears professional attire. She has shaved her head bald. She wears large thick round spectacles.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.
History: Gifted from a young age, Anne studied abroad. Through the years after Anne was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Anne's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Mitchell, Female Human [Permalink]
Personal [hide]
Description: She typically wears white cloth garments or leather armor. She has a slight overbite and is overall scrawny. Her black hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Elizabeth hails from a village terrorized by brigands. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted divine powers by her dying brother.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and human compassion
Ideals: Gifted. Flaws: Racist. Bonds: Job, Criminal record, Enemies. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp.
Geva Weston, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is always cut to a buzz. Her eyes are amber and she is always smoking a pipe.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born in a small plains village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to trick people and travel the world for free.
Motivation: She wants to meet her childhood hero; and she is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Criminal record, Nature, Mentor, Adventurer. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.
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