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NPC Generator

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Advanced [show]


Miles Dalton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a violet cloak and cross-gartered black stockings. He wears a colorful flower in his brown hair. His amber unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a locksmith and was forced into it by his family

Flaws: Disease, Insane. Bonds: Attractive, Family, Immigrant. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Dalton, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 15 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Draconic, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Matilda Branson, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in a clean black cloak covering her clean studded leather. Her hair is white and curly. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She feeds upon the attention of others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was a soldier and died while she was still young. Matilda was left her father's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To get a good night's sleep; and she is greedy

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Rich, Military. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Matilda Branson, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Mary Gyula, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. She has a slight overbite and is overall scrawny. Her black hair is matted, messy, and big. She wears large thick round spectacles.

Personality: Mary wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Mary grew up listening to her mother's many stories. In her 16th year, her parents were killed by a illithids raid, leaving Mary alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Mary Gyula, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Banded agate (16 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears just a pastel suit. He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Odo Hartford, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 7 (-2)10 (+0)
Skills Medicine +1, Religion +4
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs

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