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NPC Generator

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Advanced [show]


Alice Burton, Female Human [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. She wears her black hair down. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alice took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She has never given up on her music dream.

Motivation: She is compelled to act according to her religious beliefs; and she seems to be bored by most things

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Nature, Religious. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Alice Burton, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Violet garnet (1600 gp). Sardonyx (30 gp). Amber (90 gp). Banded agate (4 gp). 1 Minor magic item.


Social Check DCs


Don Blankley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His silver hair is styled in orderly dreadlocks. His eyes are gray.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 14th year, his parents were killed by a brigands raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: To protect his home; and someone believes him a fraud

Ideals: Optimist. Bonds: Enemies, Rich, Family, Guardian. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Don Blankley, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Insight +1, Nature +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Pink pearl (110 gp). Smoky quartz (20 gp).


Social Check DCs


Charles Marlee, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he is generally well dressed albeit a few years behind the times. He wears a colorful flower in his chestnut hair. His eyes are amber and catlike.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Shepherd, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Wants a kiss; and he's repulsed by the pc

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Mentor. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Charles Marlee, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Coral (140 gp). Deep blue spinel (800 gp). Eye agate (15 gp).


Social Check DCs


Odo Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insomniac, Impulsive, Antagonistic. Bonds: Rich. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Odo Sydney, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)10 (+0) 13 (+1)12 (+1)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs

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