Ahlyssa Branson, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tattered old clothes. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Ahlyssa never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: In love, Immigrant. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 40000 cp.
Egelina Reed, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is cut short. This violet eyed westerner is not easily forgotten.
Personality: Abrasive and pushy, she has a hard time making friends. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her mother raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Carter, but doesn't like to broadcast it.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Nature, Job. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Jet (90 gp). Black pearl (300 gp). Obsidian (16 gp).
Jocelyn Weston, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears a brown armored body suit, with a simple black line shooting up and back down. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He dropped out of school before completing his studies. After a long history of fighting, Jocelyn and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic, Disease, Insomniac. Occupation: Locksmith
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Tiger eye turquoise (11 gp). Sardonyx (30 gp). Tiger eye turquoise (11 gp). Freshwater pearl (11 gp). 1 Full Plate. 1 Half-Plate.
Sarah Yorke, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and she perpetually has her flail ready. Her silver hair, when down, is lengthy. Her fierce amber eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She feeds upon the attention of others.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Slave. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 6000 sp.
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